Aug 19, 2011 Run Graphics programs in Dev C Many people uses Turbo c to run c and c programs. More people want to do graphics programs.If they use windows 7 64 bit they may not be able to run Turbo c. Dev C is more user friendly.Here you can see how to run graphics programs in Dev C. Dev-C & Graphics Creating 2D graphics programs under DOS is easy if you’re using turbo c. There is library file called graphics.h that does the tiresome work for you. But unfortunately this library is borland specific you can’t use it on other compilers. DEV-C is a fully-featured integrated development environment (IDE) for creating, debugging and creating applications written in a popular C programming language. Even though tools for the development of C software have undergone countless upgrades over the years, a large number of developers located all around the world have expressed a wish to continue using DEV-C.
graphics.h download
libbgi.h download
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How do I use Borland Graphics Interface (graphics.h)?
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For those of you migrating from Borland, you may be wondering where graphics.h is. Unfortunately, graphics.h is a Borland specific library and cannot be used with Dev-C++. Fortunately, a benevolent soul by the name of Michael Main has modified a BGI emulation library for Windows applications to be used under MinGW (and therefore Dev-C++) which he has aptly named WinBGIm.
The files we need are: graphics.h (download to C:Dev-Cppinclude) libbgi.a (download to C:Dev-Cpplib) After you have downloaded the files to the correct locations, you can now use WinBGIm’s graphic.h as you would Borland’s graphics.h with a few caveats. Using library files: First, you have to tell Dev-C++ where to find the library functions that WinBGIm references–this is done in the “Project Options” dialog box. Here are instructions on how to do this with a new project: • Go to “Project” menu and choose “Project Options” (or just press ALT+P). • Go to the “Parameters” tab • In the “Linker” field, enter the following text: -lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32 Project Options -> Parameters: ![]()
• Click “OK”.
Test code:
Just to make sure you’ve got everything set up correctly, try this test code in a new Dev-C++ WinBGIm project:
#include
int main()
{ initwindow(400,300); //open a 400×300 graphics window moveto(0,0); lineto(50,50); while(!kbhit()); //wait for user to press a key closegraph(); //close graphics window return 0; }
or
#include
int main()
{ initwindow(800,600); //open a 800×600 graphics window moveto(0,0); lineto(50,50); rectangle(50,50,150,150); circle(200,200,100); while(!kbhit()); //wait for user to press a key closegraph(); //close graphics window return 0; }
Hi pals,
I am a Newbie in C++ Programming field. I plan to add graphics.h header class in Dev -C++ Version 4.9.9.2 from Bloodshed which is come along with Borland Compiler. I follow the Steps in URL : http://www.uniqueness-template.com/devcpp/#step2
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![]() Dev C++ Graphics.h Download
But I Got Error in the Sample code which test the Working , Please Help me
to get away from this problem . I am waiting to hear from you. C++ Graphics Programming Tutorials
Regards
Anes P.A:'(
WaltP2,905
You can't. graphics.h is not compatible with Dev-C++
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